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Computer Animation: Algorithms and Techniques 3rd edition


Computer Animation: Algorithms and Techniques 3rd edition

Hardback by Parent, Rick (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State)

Computer Animation: Algorithms and Techniques

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ISBN:
9780124158429
Publication Date:
4 Oct 2012
Edition/language:
3rd edition / English
Publisher:
Elsevier Science & Technology
Imprint:
Morgan Kaufmann Publishers In
Pages:
542 pages
Format:
Hardback
For delivery:
New product available - 9780443135125
Computer Animation: Algorithms and Techniques

Description

Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered.

Contents

Chapter 1: Introduction Chapter 2: Technical Background Chapter 3: Interpolating Values Chapter 4: Interpolation-Based Animation Chapter 5: Kinematic Linkages Chapter 6: Motion Capture Chapter 7: Physically Based Animation Chapter 8: Fluids: Liquids & Gases Chapter 9: Modeling and Animating Human Figures Chapter 10: Facial Animation Chapter 11: Behavioral Animation Chapter 12: Special Models for Animation Appendix A: Rendering Issues Appendix B: Background Information and Techniques Index

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